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DEPARTMENT OF ANTHROPOLOGY- HUMAN BEHAVIOR RESEARCH | simulation
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Artificial
Intelligence (AI) research tries to model adaptive behavior in autonomous
agents, which are situated in highly complex dynamic environments. One
of the aims is to integrate a computational model of emotional processes
within the architecture of embodied systems (interactive virtual characters).
In this approach emotional systems are considered as systems that continuously
monitor the relationship of an individual with its environment and instigated
tendencies to act. The workflow
for this research has been established during the last three years. We
have implemented a complete muscle system in a virtual 3D human face and
are currently testing its validity in rating studies. We can also simulate
human postures and facial expressions dynamically. This allows us to make
realistic simulations of human non-verbal behavior. |
Reconstructed postures with regression of body angles on self reported internal states. |
Facial expression reconstruction
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UNIVERSITY OF VIENNA all rights reserved karl.grammer@univie.ac.at |